Back to development and some other news
I just finished a course I was giving to computer science students about Unity game development and I'm back to working on the project!
I just recently uploaded a new version for testing that includes some time mechanics and stuff but probably it was not the smartest thing to do because looking back I don't really thing it was worth an update BUT! I felt like it and here it is, you can mess with my testing scene if you signed up for alpha testing!
In other news, I deleted the GitHub repo and started version controlling with Unity Collab. I took it down because:
1. I did not feel comfortable having my code publicly available
2. I started the project from scratch because I discovered that Unity tilemaps are a far better alternative than coding one for yourself.
Stay tuned for more updates!
Love, wextia.
ReWild
Unity game for web and mobile devices
Status | In development |
Author | Mar🌊 |
Genre | Strategy, Survival |
Tags | 16-bit, 8-Bit, mobile, Real time strategy, Retro, town-building, Unity, unity-3d |
More posts
- Alpha 16 changesMay 27, 2018
- Alpha 14May 11, 2018
- New version uploadedMay 08, 2018
- Wheat harvesting and bread baking!Apr 23, 2018
- PathfindingApr 15, 2018
- Final game ideaApr 14, 2018
- Back to development (again)Apr 14, 2018
- Games i've been playing these days to get inspiration fromFeb 28, 2018
- [ES] Cómo descargar la versión Alpha de ReWildFeb 28, 2018
- Changes in Alpha 0.1.0 and other ramblingsFeb 28, 2018
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